mpack Site Moderator Posts: 35163 Joined: 4. The Linux OpenGL gaming driver can be ported to Windows but needs equivalent workstation functionality before that can be done. The Windows one is made for stability and functionality rather than performance. At each stage I have stated facts, not opinions: whether or not I "like" software renderers is irrelevant. The Windows OpenGL driver is a workstation driver, whereas the Linux OpenGL driver is a gaming driver. I have not really followed the sense of your comments since then. It is somewhere here that your logic has gone awry. Note that this statement is true regardless of whether Mesa is run in a VM or a physical PC. (3) I pointed out that Mesa is a software renderer, hence it will not give you accelerated graphics (unless it renders to an existing OpenGL layer). (2) You came back saying that the problem had been solved, you had found the Mesa renderer which does present an OpenGL 3+ API. Keunggulan utama dari openGL adalah bisa dipakai pada beberapa sistem operasi yang berbeda-beda, misalnya di Windows, Ubuntu, Linux, Mac OS, dan yang lainnya. Indeed that could have been a bad assumption. Since almost everyone who asks that means "how can a VM access faster graphics from my sooper dooper host graphics card" I assumed that this is what you meant as well. (1) You asked if there was a way to get OpenGL 3 in a VM. And again, that has nothing to do with anything I said.
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